Traits

Shaped Ear Tufts

Shaped Ear Tufts (Sacred)

Category: Ears
Species: Kemata

Ear tufts that make a shape 

Moon Crescent Tail

Moon Crescent Tail (Sacred)

Category: Tails

A unique shaped tail that holds the shape of a moon crescent.

Kitsune Maiden Tails

Kitsune Maiden Tails (Sacred)

Category: Tails

Multiple long and wavy tails made of fine silky hair. Kematas with this trait may have between 3 to 10 individual tails of this type.

Elegant Kitsune Tail

Elegant Kitsune Tail (Sacred)

Category: Tails

Similar to the Star Fan tail, this single tail has five long, flowing tail tips that all connect near the base. 

Flowing Tail

Flowing Tail (Sacred)

Category: Tails
Species: Kemata

A long single tail that gracefully flows around in parts.

Ram Horns (Sacred)

Category: Horn Shapes

Dual formation only. Grows atop of the head inbetween the ears. Rounded spiral shape that curves inward at the base of the earlobe. The tips may continue to spiral inwards, or branch out towards the forehead.

Antlers (Sacred)

Category: Horn Shapes

Dual formation only; set of two horns that have multiple tips, similar to a tree branch. Sizes range between medium and large.

Brutal Horns (Sacred)

Category: Horn Shapes
Species: Kemata (Behemoth subtype)

Behemoth only; Large thick set of horns with spines. Sits at the top of the head inbetween the ears. The horns point forward in a wave shape "~"

Stag Horn (Sacred)

Category: Horn Shapes

One to two horns, Centerpiece and Dual formations only. Shaped like a "Y" at the tip

Floral Growth (Sacred)

Category: Physical Traits

A trait where the Kemata grows real flowers from it's fur/body/horns. These flowers can blossom or wilt, just as any in nature could.

Shaped Pawpads (Sacred)

Category: Physical Traits
Species: Kemata

Pawpads that are shaped in any way other than the normal shape.

MI- Time (Sacred)

Category: Magic I

The party can take an additional turn one time at any point during any hunt without the target(s) taking their turn. Any damage or status effects done to the party are removed. All enemies are reverted back to LVL 1.

MI- Death (Sacred)

Category: Magic I

Inflicts death with a 50% chance to defeat one large monster per turn or 70% chance to defeat up to 2 medium monsters per turn or 90% chance to defeat up to 3 small monsters per turn. 

ML- Longevity (Sacred)

Category: Magic I

For 2 turns, restore and double the HP of all party members. At the end of the hunt, revive any fallen members to half HP and remove any status effects from the party.

22 results found.