Traits

CS- Beast Tamer III (Common)

Category: Class Selection

Beast Tamer III: Nature's Friend
tame a beast who will become your second permanent companion; they can be blessed with one magical spell

CS- Saboteur III (Common)

Category: Class Selection

Saboteur III: Game Breaker (A)
lowers small and medium target's atk, def, mag and res by 60% and large target's by 30%

CS- Sorcerer I (Common)

Category: Class Selection
Sorcerer


Sorcerers are masters of the dark arts and focus on damaging spells. This class can master up to 4 different kinds of magic (including inherited and secret magic).

Base Stats
  • HP: 11
  • MG: 9
  • ATK: 6
  • DEF: 6
  • RES: 9
  • SPD: 5

Sorcerer I: True Agony (M)
a brutal magic that attacks the enemy with a 25% magic attack boost that ignores the target's resistance

CS- Sorcerer II (Common)

Category: Class Selection

Sorcerer II: Void's Mist (A)
summons a black cloud that surrounds all targets that lowers their speed by 40% for 2 turns

CS- Sorcerer III (Common)

Category: Class Selection

Sorcerer III: Maker's Pull (M)
forces up to 3 small or medium targets or up to 2 large targets, into the air before plummeting them into the ground; deals damage equal to twice the combined total of their respective defense and resistance

CS- Adventurer I (Common)

Category: Class Selection
Adventurer


Adventurers are essentially the freelancers of this world. They sport a relatively well-balanced set of stats and choose their own quests, generally for their own benefit.

Base Stats
  • HP: 12
  • MG: 6
  • ATK: 7
  • DEF: 6
  • RES: 6
  • SPD: 4
MASTERY ABILITIES

Adventurer I: Cross Feint (P)
deals two consecutive attacks for 60% of the attack stat

Passive skill:

  • Lucky Strike - 20% chance to land a critical hit

CS- Adventurer II (Common)

Category: Class Selection

Adventurer II: Bounce Out (A)
dodge a single attack from any small or medium target; decrease damage from a single large target attack by 30%

CS- Adventurer III (Common)

Category: Class Selection

Adventurer III: True Grit (A)
doubles the user's attack and defense but halves the user's magic and resistance for 2 turns. Cannot stack

CS- Beast Tamer I (Common)

Category: Class Selection
Beast Tamer

Beast Tamers can gain the trust of the beasts around them and call upon their aid. Kematas that fully master this class are able to obtain two permanent companions.

You can select your first familiar from the list here: www.deviantart.com/kemataden/j…

OR

You can create your own familiar with the exception that your custom familiar will come with the following benefit: +2 EXP when equipped.

Once you have chosen or created your familiar, PLEASE comment on the bank with your Kemata. Proof of class MUST show on your tracker and be applied to your profile. If it is not done, please update here: www.deviantart.com/val-shenn/j…

The familiar you select will be permanently bound to this kemata, unless they leave the tamer classes entirely, for example, if you transfer your kemata from Spirit Charmer to Demon Beast tamer, they may keep their familiar.


Base Stats
  • HP: 12
  • MG: 7
  • ATK: 5
  • DEF: 6
  • RES: 7
  • SPD: 4
Mastery Abilities

Beast Tamer I: Call of the Wild
a 20% chance to roll for any familiar during any activity

Passive skill:

  • TBA

CS- Beast Tamer II (Common)

Category: Class Selection

Beast Tamer II: First Companion
tame a beast who will become your first permanent companion; they can be blessed with one magical spell

CS- Saboteur II (Common)

Category: Class Selection

Saboteur II: Contra-Moxie (A)
lower's two target's attack by 25% and stun one target. Can stack.

CS- Mage I (Common)

Category: Class Selection
Mage


Mages have a wide pool of spells to choose from and are easily the most versatile of magic users. This class can master up to 4 different kinds of magic (including inherited and secret magic).

Base Stats
  • HP: 10
  • MG: 11
  • ATK: 5
  • DEF: 6
  • RES: 7
  • SPD: 2
MASTERY ABILITIES

Mage I: Speculo (A)
creates an illusion of the user to avoid a single attack

Passive skill:

  • Arcane piercer - any attack has a 30% to ignore resistance

 

CS- Mage II (Common)

Category: Class Selection

Mage II: Reditus (A)
binds the target to any one target to share the same damage for 1 turn; can use on a single target to inflict double the damage

CS- Mage III (Common)

Category: Class Selection

Mage III: Dragon's Maw (M)
projects a magical manifestation of a dragon's mouth enclosing on the enemy, sacrificing 50% of the user's remaining health to boost their magic attack by 70%

CS- Paladin I (Common)

Category: Class Selection
Paladin


Paladins are a class focused on protecting their allies with their high defense stat and a moveset consisting of buffs to defense and resistance.

Base Stats
  • HP: 12
  • MG: 5
  • ATK: 5
  • DEF: 8
  • RES: 6
  • SPD: 5
MASTERY ABILITIES

Paladin I: Strike of Clarity (A)
allows the user and one ally to deal damage that ignores the enemy's defense and resistance for 1 turn

Passive skill:

  • Tenacious in Battle - when health drops below half, user's defense and resistance stats are doubled

 

CS- Paladin II (Common)

Category: Class Selection

Paladin II: Shield of Virtue (A)
increases the entire partys' defense and resistance by 20% for 3 turns; can stack

CS- Paladin III (Common)

Category: Class Selection

Paladin III: Mender's Touch (A)
increases the party's and self speed by 30% and heals the party and self for 30% of the caster's max health

CS- Thief I (Common)

Category: Class Selection
Thief


Thieves are cunning and agile, able to perform devious feats with great evasion and swiftness. This class consists of Kematas who seek to pair their natural nimbleness with thievery skills.

Base Stats
  • HP: 12
  • MG: 5
  • ATK: 6
  • DEF: 7
  • RES: 6
  • SPD: 5
MASTERY ABILITIES

Thief I: Razor Wind (P)
deals three quick, consecutive attacks for 50% the user's attack stat

Passive skill:

  • 5 Digit Discount
    • Effect 1: Grants a 20% chance of stealing 1-3 items when using their bank balance to purchase from NPC shops. If failed, the user must pay for all items being purchased. Applies to one kemata per owner, per purchase, per day.
      • TO ACTIVATE: Owner must link their kemata's LK entry for proof of skill. A writing/image depiction of the kemata is not required.
    • Effect 2: If a kemata with this skill is depicted at a canon shop, they may roll 1-3 items not normally sold, such as seasonal items or event items.
      • NOTE: Outdoor shop depictions will be rolled as Free Range Exploration, likewise indoor depictions will be rolled as Indoor Exploration.
  • Shadow Step -+10 speed to speed stat

CS- Thief II (Common)

Category: Class Selection

Thief II: Shadow's Bite
a pair of magically imbued blades appears from the shadows to attack the enemy, dealing damage double of the user's magic stat that ignores resistance; has a 20% chance of paralyzing the target

CS- Spirit Charmer II (Common)

Category: Class Selection

Spirit Charmer II: First Guide
charm a spirit who will become your first permanent guide; they can be blessed with one magical spell.

38 results found.